If you missed it live, and likely did if you live in North America, now is your chance to relive one of the brightest stars Awesome Games Done Quick, a charity Marathon which raised over $1 million for the Prevent Cancer Foundation.
Monopoli not only impressed and entertained with this stunner of a run, but was single-handedly responsible for redeeming the Halo series in the eyes of speed runners world wide, and may well have caused recent upsurge in the number of halo speed runners at Twitch.tv.
Informative commentary is given by fellow Halo speed runner Reed Tiburon.
Watch speed runner Jared Minnihan (Blueglass) a.k.a. YSG (Yellow Shirt Guy) subtly infiltrate the couch and become part of the evening’s entertainment.
This is a must-watch speed run of the highest order.
Yet another single segment run from me! This time, I’ve finally gotten around to finishing my very old Halo 2 run, a project that has been in the making for almost 8 years. I finished this run a very long time ago, but the VHS tape I recorded it on never made it to NOKYARD for capturing. After I finished my Halo 3 single segment, I thought it would be nice to take a break from Halo 1, and focus on getting this done. And I did!
This run beats a total of SIX world record runs and ties another. You’ll find little mistakes throughout, but overall, I thought this run was superb. This bests my current world record for single segment that I set during my charity marathon (1:27:00) by over 4 minutes. I’m very happy to finally see this done. Please enjoy!
1:22:57 (if my timing is accurate and I added all the times properly)
NOTE: I cut out Heretic and Armory just to make the video more youtube friendly.
http://youtu.be/qXz5wDVTUEg Yet another single segment run from me! This time, I’ve finally gotten around to finishing my very old Halo 2 run, a project that has been in the making for almost 8 years. I finished this run a very long time ago, but the VHS tape I recorded it on never made it to
Wow, I never though I’d get to post this, but our segmented run of Halo 2 is finally finished after 2 and a half long years. I, Scurty, Goatrope, NOKYARD, Louis Wu, and djDAP joined forces to finish Halo 2 on legendary in 1:30:29 using segments.
We’ve pulled out all the stops for this one, and you’ll see tricks and glitches you never thought possible, thanks to the power of segmenting.
Our run was verified by Speed Demos Archive, and you can check out the game page there.
You can Download the full run from SDA or Archive.org, or you can view the individual levels here at High Speed Halo.
Included in the SDA and Archive.org downloads as a second audio track is our commentary on the run. We think it is fun and informative, so you should give it a listen. To do so, just enable the second audio track in your video player. You probably want to disable the first track, or lower its volume as well. You can also download the commentary separately as an AAC Audio file.
Everybody here at high speed halo deserves thanks for this, and it was a true team effort.
Posted by: Cody Miller
From the SDA post.
This is a segmented speedrun of Halo 2 on legendary difficulty in 1:30:29. This project was over two years in the making, and was made possible by the efforts of everybody at HighSpeedHalo.net and HighImpactHalo.org.
The following runners contributed segments to the project;
Explanation of tricks:
Sword Flying: this trick is heavily abused throughout the course of the run. Only possible in Halo 2 1.0, you cannot perform this trick if you have updated to play on xbox live, or if you have the Vista version. If you switch from any weapon to the sword while hitting X to cancel the animation, the reticle will stay red for a fraction of a second while the sword comes up enabling you to lunge farther than you could otherwise. This is most useful with weapons like the battle rifle and sniper rifle, but it works with any weapon.
Sword Canceling: If you lunge normally with the sword but cancel with X, you keep your velocity while canceling the lunge. You can hold A to rise a bit to continue on past the enemy.
Superbouncing: If you jam yourself into a sloped surface, then jump onto a place where two polygons come together, the game thinks you are inside of it and shoots you upward to eject you.
Specific level notes:
Metropolis: The levels ends when the scarab pilots are killed, and they do not load until the scarab reaches a certain point. It doesn’t matter how fast you board it if you do so before this point.
Arbiter: The elites and grunts in the beginning are killed to skip a short segment of dialogue. In the room where the Heretic leader first appears, you can lunge at him with the sword and go through the glass if you have the PAL version of Halo 2. We did not use this trick since it is not possible on the NTSC version.
Oracle: The cables are on a timer; you cannot cut them until the dialogue for each is finished. Even though it looks as if time is being wasted, they are cut at the earliest possible moment.
Delta Halo: A bit of time is sacrificed to get the envy skull, but the ability it grants: for the Master Chief to be able to cloak, saves much more time throughout the rest of the run than it costs to pick up the skull.
Quarantine Zone: The sputnik skull saves time as well, so while we sacrifice time to get it, it’s more than made up for later. This skull makes explosions more powerful, enabling higher grenade jumping or launching.
Gravemind: Standing in the specific spot in the first room while getting a checkpoint will prevent several waves of brutes from spawning, which saves a lot of time.
Uprising: Falling over the level’s exit will normally result in death, but if you are in a vehicle, or if you reset the fall timer by either hugging a corner where two polygons come together, or by firing the fuel rod cannon downward, you will survive and end the level.
High Charity: By letting the elevator press you into the geometry, a similar result to superbouncing is achieved.
Great Journey: Going backward after the scarab cutscene then returning removes all the wraith drivers from the level. This saves time because the scarab can walk directly to its destination, and does not have to pause to kill the wraiths. or any other enemies along the way. By dropping the specter in a specific place, it can fall through the ceiling and into the final room. If johnson is riding on the specter, the game does not recognize him and spawns another. This is done until three Johnsons are spawned, making the Tartarus fight go much more quickly.
Everyone at halo.bungie.org, highspeedhalo.net and highimpacthalo.org.
Cody Miller has secured his place in history by having his Legendary No-Deaths Halo 2 Speedrun featured in the 2007 edition of the Guinness Book of World Records. Congrats Cody, your magnificent run finally gets the recognition it deserves.
This run can be downloaded from archive.org
From the original HSH news item by Cody Miller:
“Full game run on Legendary
Finally finished digitizing the tape, and the full game run on Legendary with zero deaths is up on archive.org. The run is 3hrs 16 min by highspeedhalo timing, but by the Twin Galaxies timing it’s 3 hrs 28 min. For a more detailed description, check out the halo.bungie.org forum post.
Cash prize for Legendary Speedrun
Twin Galaxies (a site devoted to game rankings) has issued a new collection of ‘bounties’ – cash prizes for gaming feats. One is Halo 2-related: complete Halo 2 on Legendary (faster than anyone else), win $150. Payout date is January 31, 2006, so there’s plenty of time to hone your skills. Full details can be found on their contest page. (The Halo 2 challenge is Bounty (105).) Several people noted this – Jonah was first.
Update on Twin Galaxies contest
Back in January, we mentioned a cash prize given out by Twin Galaxies (a game-ranking site) for a Legendary speedrun of Halo 2. HALOChat wrote to point out that the prize has increased (from $150 to $250), and a new ‘Special Rule’ has been instated – the Envy skull (which gives permanent invisibility) cannot be used. (This would suggest, however, that OTHER skulls CAN be used… hmm. Sputnik, anyone?) You’ll find the bounty on their Rules page – it’s Bounty (105), and I found it on page 10.
Now THAT is amazing.
We’ve mentioned the Twin Galaxies Legendary Run competition a couple of times before – yesterday, Cody Miller posted on our forum that he’d completed the challenge: Halo 2 on Legendary, with no deaths. All I can say is… wow. Read his post for details.
Legendary, no deaths – watch it
I hesitate to mention this, because the files are enormous… but hey, what the heck. A couple of weeks ago, we mentioned that Cody Miller had completed the Twin Galaxies Halo 2 Bounty – complete Halo 2 on Legendary difficulty, with no deaths… today, he posted a note that the finished run had been uploaded to archive.org. There are two versions – a low-res, 800 mb copy… and a higher-res, 2 gb copy. (Yes, you read that right, 2 gigabytes. It is, after all, three and a half hours long.) QuickTime format. Amazing. Simply amazing. He makes it look almost easy… Update: For those having trouble with a direct download of the larger file, we’ve made it available via BitTorrent as well (with a chunk of seed bandwidth to boot). Remember – this puppy’s 2GB large.
Halo Base interviews Cody Miller
Legend, from Halo Base, sent word about an interview with Cody Miller, the Halo world speedrunning champion (heh). It’s primarily a discussion of his 3 and a half hour Legendary No-Deaths run that won this year’s Twin Galaxies challenge – it’s a fascinating read! (The Halo Base staff confused Cody with Mike Miller at one point, and Cody didn’t correct them directly, but otherwise, they got it right on.) It’s available in both English and German – read the one that’s easier for you!
Halo 2 Full Game Legendary No-Death in 3:16:28 by Cody Miller