Oct 122012
 

http://www.youtube.com/watch?v=yFummpxtT0E

I will let slYnki explain:

Hello everyone! Welcome to my No Jump speedrun through Halo 1. As you may have guessed, the goal of this (segmented) speedrun was to make it through the whole of Halo 1 without ever jumping. I got the idea from “quadrazid” of the Half-Life community. After he completed Half-Life and Opposing Force without jumping, I was curious to see if it would be possible to complete Halo 1 in this fashion. Given the large number of obstacles in this game that require jumping to get past, it was quite the challenge to figure out. But with a little creativity and physics manipulation, it was possible. I hope you enjoy the run, as well as the problem solving aspect!

~slYnki

Featured on Halo Waypoint

Halo CE No Jump Speedrun in 1:21:25 by slYnki

Apr 062011
 

http://www.youtube.com/watch?v=IAwFnItSDPo

High Impact Halo.

You have been our home, hang-out, and host for 7 solid years. When i heard you were closing your doors (but leaving a window open) i decided to ask scurty and slYnki to keep this masterpiece under wraps and wait until a very special day for its release. They had no idea this would be the day i was referring to when the request was made. I thought it fitting to go out on a ‘High’ note with what i believe is one of our most astonishing feats, set in Halo CE, and crafted by two of our highly respected and talented trixters. Halo 1 Done Segmented is not some old rehashed speed runs with a new coat of paint. It is the state of the art in Halo speed running. There are more new tricks and speedups packed in here than you would find in a dozen variety vids (i maybe exaggerating a bit since i am drunk on tears right now).

Ducain, High Impact Halo, this is our gift to you. We <3 you. We salute you. We will miss you.

~NOKYARD

For those of you not familiar with segmented speed runs let me bring you up to speed. Segmenting is a form of speed run which is very common in other games. For High Speed Halo it is Legendary only, reserved for special projects, allowing one project per game, and only when the time is right. All speed runs are a balance of risk versus reward. Do you attempt an extremely tricky high risk launch, with the possibility of scrapping the entire run, but rewarding you with a 24 second savings? Or, do you play it safe and go the long way around? Segmenting removes risk from the equation, leaving you with pure, and highly entertaining, reward. Our only other Segmented project was Halo 2 Done Segmented in 1:30:29 performed by Cody Miller, Scurty, Goatrope, Louis Wu, djDAP, and myself.

slYnki explains it further here.

Hello everyone! Finally, after several months of waiting, scurty and myself are very proud to bring you Halo 1 Done Segmented.

With segmented runs you progress through a certain point in a game, then save. Then you load up that save and continue until you want to save again, rinse and repeat. In Halo’s case, these save points are Checkpoints. The intervening period between one checkpoint or save point and the next is called a segment. Segments can be as short as five seconds or as long as five minutes. Segmenting allows you to attempt certain sections of games as many times as you want until it’s perfect, which of course allows for far more precision and more insane tricks than you would see in a normal run. Splicing/editing and carried-over weapons are a requirement of segmented runs, but the run must be one continuous effort. You must start the Level, and run through to the beginning of the next Level. Then splice all of the good segments into one run. Splicing in segments from other runs is not permitted. When you have all your segments, you basically just paste them together to give the illusion that it’s played in one fluid motion, though you will notice the video skip at the start of each new segment. This is what scurty and I did for this project.

The back story to this project is mercifully brief, so you can dive into the run(s) quickly. After the completion of Halo 2 Done Segmented, the idea for a similar run through Halo 1 was up in the air, but never went anywhere. Then one day, long after H2DS was released, after a near two year absence from the community, scurty returned to the forum. Not long after, he sent me a private message asking if I wanted to work on a secret project with him, and I agreed immediately. We tossed up a few ideas, but eventually settled on a segmented run through Halo 1 on Legendary, being that Halo 2 received the same treatment. We started testing levels that same day, and just under two months later, Halo 1 Done Segmented was complete.

Two months is a surprisingly short period of time, which is not proportionate to the amount of effort we put into this. Even though the both of us lead busy lives, we still managed to find the time to work on this project every single day for almost two months. Whether we were discussing routes and tricks or testing levels even briefly, we were at it every day. I expected the both of us to go mad within days, but we stayed enthusiastic through it all, even the low points. scurty definitely ran into a few segments that frustrated him (including one that took three days to get right), and more than a few frustrated me. But we never went at each others throats, and I don’t remember a point where we considered giving up or even taking a break, because we were always having fun, and now our hard work has paid off. Enjoy!

~slYnki

When done viewing, please click the “Discuss this Speed Run in our forums” link and leave comments our new forums.

You may also revisit specific Levels of this speed run by viewing the run on our YouTube channel and selecting the Level in the description.

HBO News Post

Bungie.net COMM CHATTER

Halo CE Done Segmented Legendary in 1:16:43 by slYnki and scurty

Aug 182010
 

[flv]http://files.mythica.org/halo/highimpacthalo/highspeed/Unique/NS1_TheMaw_BoneKin.mp4[/flv]

Oh, and did I mention luck?

This run is from the days of custom soundtracks, commentary, and fast-forwards, and as such there’s two things to note about this run: Bonekin is on hand to guide us through step by step, and there are fast-forwards. The commentary part means not much input is needed from me, but the fast-forward part means theres no official time.

Dispite no time, its still an interesting 18 and 1/2 minutes as Bonekin weaves through the the crashed Pillar of Autumn; making liberal use of grenades to clear a path. He has a close call with a flood combat form in the fire hallway of the engine room, and almost has to restart when he misses his grenade toss into one of the cores, twice! After getting to the lift though, he’s home free, just about!

Halo CE The Maw Legendary difficulty Zero Shots by BoneKin

Aug 152010
 

http://www.youtube.com/watch?v=gnHGB359b3s

EndofWho’s gone and improved his Maw run, with an astonishing 1:52:96 left on the timer. Xbox players may have a hard time beating this Halo PC run, as EndofWho uses the precision of the mouse to squeeze through and maneuver the warthog through some very tight places.

Maw Run

Rules: Player must not die. Must be on Legendary. Filming must start from the checkpoint at the top of the elevator shaft and must continue until a few seconds into the ending cutscene. In-game timer must be visible.

Special rule: The time on this run is measured by the time left on the in-game countdown timer, not total run time. Thus, a run with a longer listed time is faster.

Halo CE The Maw Legendary Achievement: Maw Run 01:52.96 by endofwho

Aug 072010
 

http://www.youtube.com/watch?v=wYGCBU3g554&feature=related

Brother Cloud & Brother Sephiroth return with two high quality co-op runs, visiting the Library for a second time with a time of 18:30. They use their teamwork again to produce a solid run of the Maw, even with shooting a wall at point blank with a rocket! I can’t believe they got through the cyro room unscathed.
Download:
Library Legendary Co-op 18:30
The Maw Legendary Co-op 11:22

Brother Cloud also makes another appearance with Dog Otter to run Scared Icon, racing to the end without looking back. In the final battle, one player picks up the stranglers while the other provides covering fire from the sniper pod. Their run blasts the pervious run by an outstanding 8 minutes and 49 seconds!

Download:
Sacred Icon Legendary Co-op 12:34

Halo CE The Maw 2 Player Legendary difficulty in 10:34 by Brother Cloud & Brother Sephiroth

Aug 072010
 

http://www.youtube.com/watch?v=68C7h7eb6Lg

From the original High Speed Halo News Post:

This is the second Single Segment run of Halo CE to be submitted to High Speed Halo, but the first Co-operative Single Segment run, and on Normal difficulty to boot. Cheese4u32 (now known as Cheeseliker92) & Numbnuts9’s previous runs were only for Assault on the Control Room, but they demonstrate their knowledge of running the entire game by beating four current level records; Halo in 12:26, 343 Guilty Spark in 6:41, Keyes (for Full Path Halo) in 8:45 and The Maw in 9:28.

Go check out the complete run over at the Internet Archive.

Halo CE The Maw 2 Player Normal difficulty in 9:28 by cheese4u32 and Numbnuts9

Aug 072010
 

http://www.youtube.com/watch?v=Gq0jMdzncWk&feature=related

From the original High Speed Halo News Post:

The boys are at it again, bringing us more fantastic co-op speedruns.

First off, themann1086 & IrishMann313 break the 9 minute mark on The Truth and Reconciliation, bringing the Easy time to 8:55.

Then Riptor and Warlord take over with two runs through the Flood infested Library, They don’t even pause to read a single book. Easy in 13:50 and Heroic in 15:38.

The next stop for them is Two Betrayals, with a Normal run in 12:11, a Heroic 12:33 and an Easy No-Shot 11:54.

Their next two runs on The Maw have a very unique distinction, both the Easy and Heroic runs came in at exactly 9:12! It was thrilling to watch them at the same time.

As an added bonus, Riptor does a solo Heroic run of The Truth and Reconciliation in 12:34.

Halo CE The Maw 2 Player Heroic difficulty in 9:12 by Riptor and Warlord

Aug 072010
 

http://www.youtube.com/watch?v=NS2qnJAgmAA

From the original High Speed Halo News Post:

The boys are at it again, bringing us more fantastic co-op speedruns.

First off, themann1086 & IrishMann313 break the 9 minute mark on The Truth and Reconciliation, bringing the Easy time to 8:55.

Then Riptor and Warlord take over with two runs through the Flood infested Library, They don’t even pause to read a single book. Easy in 13:50 and Heroic in 15:38.

The next stop for them is Two Betrayals, with a Normal run in 12:11, a Heroic 12:33 and an Easy No-Shot 11:54.

Their next two runs on The Maw have a very unique distinction, both the Easy and Heroic runs came in at exactly 9:12! It was thrilling to watch them at the same time.

As an added bonus, Riptor does a solo Heroic run of The Truth and Reconciliation in 12:34.

Halo CE The Maw 2 Player Easy difficulty in 9:12 by Riptor and Warlord