Insetik 47 skips past the beach, launches into space, and guts a Corvette on Normal in 15:09.
In his own words:
I’m sending this run really late considering when I did it (6 months!), but I’m obviously not beating this or anything. I can say that I was inspired by SlYnki’s easy run where he skipped the beach firefight, so credit to him for the next day or two that followed.
BEACH/FACILITY: I need to get up to the facility as fast as I can, getting a plasma pistol along the way. I had a bit of trouble getting the plasma pistol, but didn’t fall behind enough to miss the battle skip. How this works is that the trigger for starting the ‘unskippable’ battle in front of the facility is the white elite from the drop pod existing for a second or so. Existing, bad word, but if I kill the elite fast enough, the battle is skipped and the door just opens to let you in. I grab the sword in the launch base and get into the Sabre.
SABRE STUFF:lalalalala, get through controls ASAP, then line the banshees up for a multi… I messed this up, you can pretty much get them all in a row at the right angle. Other than that, it’s all you basically. For the phantoms, take them from left to right (of Anchor 9).
IN THE SHIP: Just watch my amazing thinking on the fly during this part. When charging the bridge, I, uh, completely forgot how to fight good and put some elites on my tail. Then, the bridge went pretty bad. On the way back, I ran into those elites again and apparently forgot I had a DMR. I don’t know how much time i lost per se, but I should learn to fight better. Last battle went amazingly, though. Clear everyone, rocket the jackals, grenade the second wave, rocket the third wave, run up, rocket the elites, then send a rocket across to the last elites and cleanup the survivors.
In the end, no one knows how perfectly the Sabre fights can go, so I’m just going with my gut that these seemed fast. This will give Long Night a legendary run and a normal run, so you can see both speed and persistence.
~ Insetik 47