Mar 292011

The co-op duo of Ensnared Cadaver and BishopOfAngst are back, this time on Kikowani Station on Normal!

Theres no de-loading of the enemies in the first area in this run. Instead, Ensnared and Bishop absolutely murder the opposition with a pincer from a Banshee and a Beam Rifle.

Being in a pair has the advantage of being able to go for multiple objectives at once. In the second area, this means Bishop blasts the Squid house while Ensnared guns for the door.

I have to say; its pretty cool watching two Banshees duck under the doors in unison!

At the pair of locked doors just before the Scarab, Ensnared waits patiently in his Banshee while Bishop hits the switch. This then allows Ensnared to boost through the hall and past the Scarab towards the final door long before Bishop is able to claim a new Banshee.

With all this put together on top of the usual single player route, together Ensnared Cadaver and BishopOfAngst manage to get their final time to be just 4:13. Thats 13 seconds faster than the equivalent single player run!

Check it out for yourself. – By RC Master

Halo 3: ODST Kikowani Stn. 2 Player Normal difficulty in 4:13 by EnsnaredCadaver & BishopOfAngst

Mar 292011

BishopOfAngst and EnsnaredCadaver race through Kikowani Stn co-op in an impressive 4:12 using every last trick they could.

They start off with some impressive running and gunning to the Banshees along with some expert killing in them to make the Phantom go faster through that area. They race on through to the second portion killing the “squid house” along the way to prevent the Phantom from stopping unnecesarily to kill it, wasting time.

They then go through to the third area racing through it to the locked door section and using some great teamwork they make short work of this section and go straight on through to the final area, bypassing the Scarab and finishing the level.


Halo 3: ODST Kikowani Stn. 2 Player Easy difficulty in 4:12 by EnsnaredCadaver & BishopOfAngst

 Who uses trains anymore?  Comments Off
Mar 292011

EnsnaredCadaver and his co-op partner BishopOfAngst are back to fill in the last co-op slot on NMPD HQ; Normal difficulty. With this  5 minute, 40 second run, Ensnared Cadaver now has his name on all of the usual record slots for this level! Impressive stuff!

If you’ve seen any other of this pair’s fantastic runs before, this is right along the same lines. Ensared Cadaver up front, BishopOfAngst providing cover fire. Its all smooth running right up to the crashed pelican. At the Pelican, its tag-team killing time! Two ODSTs with Rocket Launchers can sure decimate a group of Brutes quick!

Written by: RC Master

Halo 3: ODST NMPD HQ 2 Player Normal difficulty in 5:40 by EnsnaredCadaver & BishopOfAngst

Mar 292011

You might be forgiven for thinking you’ve already seen this run before here on HSH. It is indeed very similar to this duo’s run of the same level on Easy difficulty. But no, its a different run. This time on Normal difficulty.

The increased increased health means the Covenant aren’t quite as easy to put down as they were, which gives them a little bit of extra trouble in their spawn killing antics in the final area. Nevertheless, their loadzone manipulations have already got them most of the way there, and they end up only 2 seconds off their Easy time and still remain neatly under 4 minutes.

With this 3:59 run by Ensnared Cadaver and BishopOfAngst, there is only one co-op slot remaining for this level: Legendary!

Written by: RC Master

Halo 3: ODST Kizingo Blvd. 2 Player Normal difficulty in 3:59 by EnsnaredCadaver & BishopOfAngst

Mar 042011

In their now classic co-op run style, runners Ensnared Cadaver and BishopOfAngst take on Tayari Plaza in Halo 3: ODST on Heroic difficulty.

Ensnared Cadaver leads the charge in as straight-line a path as he can manage, while BishopOfAngst decks any foes that might interfere with his buddy, from a little further behind.

It seems like Ensnared is taking fire for the entire run, but with careful footwork to put objects between him and the Covenant, he manages to survive. Bishop, unfortunately, suffers a couple of deaths during his admirable efforts as a marksman and as an additional pin-cushion for the Covenant fire. No matter though; since he can Bro-spawn in during the lulls, it doesn’t slow down the run.

Its not the fastest run we’ve seen on this level,  but it is on Heroic, and they still manage to neatly undercut Ensnared’s equivalent Solo run by 1 second. Final time is 2:08.

With this run, there are 2 remaining slots in co-op Tayari Plaza: Easy and Normal. Anyone up the for the challenge of beating the solo times on Co-op?

Written by: RC Master

Halo 3: ODST Tayari Plaza 2 Player Heroic difficulty in 2:08 by EnsnaredCadaver & BishopOfAngst

Dec 122010

Last time EnsnaredCadaver and BishopOfAngst were here, it was on Legendary in 6:32. Fortunately, this time, their stay is shorter in this comparatively relaxing Heroic difficulty run.

Its safe to say that EnsnaredCadaver knows a thing or two about speedrunning this level; his name lights up the board for all slots except SLASO and High Score. Thats why he (on top screen) takes the lead through this level while BishopOfAngst (bottom screen) provides covering fire from behind. As you’ve come to expect; the first few minutes is a straight-line dash through the first few areas of the level, with thier nice tier-skipping grenade jump thrown in for good measure.

When they regroup at the Pelican’s crash site, its time for co-op missle pod action! Ensnared on the left, and Bishop on the right. Nothing lasts very long – especially when they concentrate two Rocket launchers’ worth of power on a single squad of enemies.

Bip, Bap, BOOM! Level done in 5:47.

Written by: RC Master

Halo 3: ODST NMPD HQ 2 Player Heroic difficulty in 5:47 by EnsnaredCadaver & BishopOfAngst

Dec 102010

EnsnardedCadaver and BishopOfAngst tag-team their way through Kizingo Blvd. on Easy, with tricks abound!

While EnsnaredCadaver is loading up on high powered weaponry and vehicles, BishopOfAngst books it through the streets on a stolen Ghost; teleporting his partner ahead at precise intervals. When EnsnaredCadaver grabs a Scorpion, they teleport the entire thing a couple of hundred metres up the bulevard; straight through a closed door!

After a breif instance of team killing some Marines (its all in the name of speed), they lure a Banshee down a side-alley and work around Bungie’s anti-hijack restriction to pilot the craft. Stolen vehicle in possession, EnsnaredCadaver squeezes it through the invisible barriers to bypass the Wraith engagement entirely and then triggers the final waves of Phantoms to drop into the courtyard.

With an explosive mix of BishopOfAngst’s Rockets and EnsnaredCadver’s Banshee bomb, nothing lasts more than a couple of seconds after it hits the ground. The level is over in just 3:57.

That is a nice ride Dutch. I especially like the exploding effect….

Written by: RC Master

Halo 3: ODST Kizingo Blvd. 2 Player Easy difficulty in 3:57 by EnsnaredCadaver & BishopOfAngst

Sep 112010

Ensnared Cadaver and BishopOfAngst run Kizingo Blvd. on Heroic in a blistering 4:07.

Expect to see a very tight and co-ordinated run with excellent load-zone manipulation and a few surprises. Watch this space, there is more to come from this duo.

Halo 3: ODST Kizingo Blvd. 2 Player Heroic difficulty in 4:07 by Ensnared Cadaver & BishopOfAngst

Sep 112010

Bishop of Angst and Ensnared Cadaver’s two man tag team makes light of the desensely packed enemies of Tayari Plaza. They cut straight through great swathes with sustained head shot fire and coordinated grenades. The fact that they’re on Legendary difficulty means they need a few healthpacks along the way but most are en route anyway. Ensnared Cadaver leads the way while Bishop of Angst provides cover fire from the rear. Its a very effective strategy, and I think that makes it the most fighting we’ve seen on this level so far!

They get to Dare’s pod in 2:28. Still no sign of her >:(

- RC Master

Halo 3 ODST Tayari Plaza 2 Player Legendary difficulty in 2:28 by BishopOfAngst and Ensnared Cadaver

 Bip, Bap, done!  Comments Off
Sep 092010

Rorcin and BishopOfAngst waste no time getting the job done in their speed run of ONI Alpha site. They blow the bridge as soon as possible, and mow down any Covenant forces who dare enter the control room. BishopOfAngst’s pistol shoots so fast at times it sounds like a machine gun. BishopOfAngst even stays behind to mow down the drones so that his partner can get to the top even faster. After their heoric victory, the team can’t wait to end the level, and meet the Pelican halfway down with a nice brute shot/hammer combo. Grab some popcorn and enjoy the ride!
-Written by: LotsofLuck

Halo 3 ODST ONI Alpha Site 2 Player Easy in 8:11 by Rorcin and BishopOfAngst

 Well-Oiled Machine  Comments Off
Sep 072010

Halo 3 ODST NMPD HQ 2 Player Legendary difficulty in 6:32 by Ensnared Cadaver and BishopOfAngst

Halo 3 ODST NMPD HQ 2 Player Legendary difficulty in 6:32 by Ensnared Cadaver and BishopOfAngst