High SpeedHalo
Jan 112012
 

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Here it is folks, the run I have been working on for years.
Originally started this mission back in ’09 with the intention on beating Pahis.
Many controllers later, I’m extremely overjoyed about this, and I hope you enjoy it as much as I do.
I had almost given up with this run, but it wasnt untill I re-watched H1DS w/ Commentary that it had inspired me to give it one more last shot.

The run itself is pretty flawless, however, not completely. It pains me to say this, but it could go faster. The Wraith part in the first lakebed, taking out the Ghosts dragged on far too long. I could’ve saved a good 5-10 seconds there, had I landed the mortar shots quicker. I’m extremely happy with the rest of the mission though, it went exactly how I had planned.

You’ll see my excitement in the run itself, when I clear the final group of enemies and its a clear run to the finish line.

(in case you were wondering 1 over 31,536,000 is 2 seconds over 2 years – nok)

Discuss this Speed Run in our forum
Sep 112010
 
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N8ked Eli conquers another Halo 3 level, this time improving The Storm No-shot run by an astounding 9 minutes and 40 seconds! He throws caution to the wind and barrels past the first set of enemies, leaving his turret gunner to take care of any stragglers. He even ditches his warthog to reach the first Cortana transmission faster. If you weren’t watching too closely, you would think this was a shooting speedrun of The Storm, as N8ked Eli takes out the Scarab much the same way similar runs have done so, beating towards distruction with just a pistol. He goes onto to use a route first used by slYnki to skip the final waves of enemies, destroying the AA-gun when trigger the checkpoint. Very impressive work.

-Written by LotsofLuck

Aug 172010
 
http://mythicafiles.bungie.org/halo/highimpacthalo/highspeed/Unique/NS3_TheStorm_19_35_LegacyXI.mp4

From the original High Speed Halo News Post:

The Halo 3 Zero Shots page goes live today. These unique runs are only different from regular runs in that you must not fire any ranged weapons. This usually means that you must find clever alternate methods to proceed through the Mission. For Halo 3 the strategies have greatly changed from Halo CE (boarding vehicles, exchanging weapons etc.) and from Halo 2 (equipment, smarter AI etc.) and you now have the Arbiter to help you along the way.

The first two runs are very good examples of the new techniques Halo 3 offers. XBmaster strolls through Floodgate, in 4:22, as if he were invisible. Proving that sometimes it is best not to shoot and attract enemies. LegacyXI demonstrates that The Storm is a Mission taylor-made for a Zero Shot run with his 19:35 romp through the warehouse district. It’s almost as if Bungie watched all the Halo CE and Halo 2 Zero Shots and decided to gift us with the perfect Zero Shot Mission. Yes, there are still challenges, but the first two thirds can be spent driving gunners from enemy to enemy. Thank you Bungie.