I had a little more trouble than I anticipated with this run. Getting through the tunnels is the first hard part, but with a little practice, I became consistent. The second part that gave me trouble was taking out the wraiths. Many times the marines would drive by and kill me or I would just get blown up. After grenade jumping onto the scarab, the run is practically over.
The Mann Brothers, LocoPuyo and DammerWillEatU have filled almost all of the Heroic time slots. This means we need only seven runs to fill the Halo 2 table, and six for Halo CE. Are you up to the challenge?
Download Heroic Co-op runs by the Mann Brothers:
Sacred Icon, 10:42
Quarantine Zone, 9:04
and by LocoPuyo & DammerWillEatU:
Halo 2 Metropolis 2 Player Easy difficulty in 4:38 by themann1086 and IrishMann313
Halo 2 Metropolis Legendary difficulty in 4:33 by Matt Clarkson
Halo 2 Metropolis Heroic difficulty in 4:45 by scurty
Halo 2 Metropolis Normal difficulty in 4:25 by Scurty
Halo 2 Metropolis 2 Player Legendary difficulty in 4:57 by Vilsen and Ziggura
Halo 2 Metropolis Easy difficulty in 4:26 by scurty