News
LIVE Events
Halo 3
Speed Runs
Zero Shots
High Scores
4 Player Runs
All Skulls - SLASO
Halo 2
Speed Runs
Zero Shots
Unique Runs
Halo CE
Speed Runs
Zero Shots
Unique Runs
Run Resources
Full Game Runs
Recommended
Full Path Halo
Projects
Pacifist Runs
Submissions
Rules Submit
Queue
Community
Forum
Chat
Contact Us
Extras
Walkthroughs
Who are we?
Thanks
|
previous page  [1] 2   3   ... 86   87   88 next page
| Big News from the High Speed Halo Staff |
|

A metamorphosis will soon take place at High Speed Halo. Preview!
Reach is coming soon and we want to be ready for it with a completely new High Speed Halo.
The site is in the process of receiving a top to bottom rebuild in order to better showcase the amazing videos our stable of runners provide. This new site will streamline the submission and presentation processes so that we may get the runs out to you much sooner than we have in the past. In fact, if a runner supplies his own video you may be seeing the speed run posted to the front page within hours, rather than weeks or months. The new format will dispose of the old structure where the news post and run table are separate entities, you will soon see the news item attached to the video in a single news post.
The navigation will be much improved and the site will be fully searchable. The front page will feature the latest speed runs, news items and submitted articles like walkthroughs, tips & tricks, speedups and tutorials. Click on Halo CE and the front page will show the same content as above but only show articles and recent runs related to Halo CE. Click on The Silent Cartographer to see it's related articles and recent speed runs. From there you can select individual records like Single Player Easy, or 2 Player Legendary, and all of the latest runs within that category will be viewable, with older records posted directly below the latest records. With YouTube hosting (see below) there is no longer a need to dispose of old runs, and future runs may be provided in HD, but more on that at a later date.
Once the site goes live runners will be grouped into 3 classes: Onyx, Gold, & Silver. This class system will be for internal use only. You will now what class you are in, but there will be no external references.
Silver runners will be retired runners and runners who chose not to maintain accounts here. HSH Staff will retain control of these accounts, yet the runners will be able to submit runs through a submit form similar to what is used now.
Gold runners will be able to use a more advanced form of submission including an editor much like you see in forums. They will be able to upload their own video, customize the content and layout of their news posts, and upload custom wallpapers (Halo Screenshots, including scenes from their runs) for other users to select as their backgrounds. Their runs will be saved in draft form for posting by HSH Staff (we receive an email when you submit a draft).
Onyx runners will be those who can be trusted to edit and post their own speed runs, including the editing of posts for their existing runs. They will have access to advanced features like the ability to turn commenting on or off, or to moderate the comments under their runs.
Accounts will also be available for subscribers, fans and cheerleaders. These will be read-only but will enable account customization, avatars, RSS feeds and the ability to comment on runs. Once they submit a speed run they will be automatically advanced to Silver or Gold Runner status.
The plan is to have the site fully functional well before Halo: Reach falls. There is no set timeline but here are the steps you will be seeing over the next few months.
I will move the '<- We are here' marker as a step is completed.
Step 1 - Get the new site's administrative backend functioning properly.
Step 2 - Set up Silver accounts for all existing runners. The HSH staff will be in control of these accounts until the site goes live to make sure all of the current records are attributed to the correct runners.
Step 3 - Upload all existing records under 10 minutes in length to our new YouTube account. Note: The videos you see there are placeholders for testing purposes. We may add the ability to include the run's news post to the YouTube video in the future.
Step 4 - Migrate all of the current records over to the new format. Somewhere around this step we will be 'leaking' a link to the new site so you can watch it grow and make suggestions. Signups will be disabled.
Step 5 - Match the text of all (or most) of the old news items to their respective runs.
Step 6 - Encode and post all outstanding runs. In order to complete this process in a timely manner, we will be encoding recently received runs first, and working backwards. This means that we will only be processing the most recent records in the case of multiple submissions. Please check to see if your outstanding record is on your File Share as we will be downloading the file soon(ish). We will be encoding your videos concurrently with the site rebuild so the tables will be up to date for Step 7. The run tables, as you see them today, will be locked and runs will no longer be posted here. This is an unfortunate, but necessary part of the process.<- We are here
Step 7 - Once the site is up to date we will be announcing our Grand Re-opening.
Step 8 - Existing runners will receive an email with their password so they can login and manage their own account (Gold account for now). New runners and subscribers will be able to sign up.
Step 9 - Runners will be able to submit new runs. Video formats will now include bungie.net Saved Film link (we encode), Bungie Pro Video link (we re-encode), Video upload in any format (we re-encode), Youtube link. We will still require verification by Post Game Carnage Report link.
Step 10 - New features, like a YouTube uploader, will be added to the site as needed.
If you have any questions or concerns please post them in the provided HIH forum topic. I will visit the forum on a daily basis to answer your questions.
cheers nok
|
| Nice of you to drop in! Please excuse the pun, I'm just excited for the arrival of ODST runs. They're finally here, and our first batch numbers five runs total, just in time for Christmas!
First is a run of Tayari Plaza on Easy by Rorcin. There's not much by way of grand shortcuts in Tayari Plaza, the level is fairly linear, but Rorcin squeezes every last second out of the level with some smooth running and a couple great slide jumps to bring the level to a blistering 2:01.
Next up is EnsnaredCadaver, who nearly fills up the table of the level NMPD HQ in one go with three runs, one on Easy, Normal and Heroic. The easy and normal times are identical at 5:58, and heroic is only a few seconds behind at 6:03. Watching these one right after the other, it's difficult to discern any major differences between them. The route to the final platform seems to be duplicated from one run to the next, and there's not much different about the final platform either. All three runs are just planned and executed wonderfully. All worth your watch.
But one last thing about NMPD HQ, for those not very familiar with it. It's a very... confusing level. There's no real big shortcuts. The trick to the level is the final area. Exactly what that trick is is a matter of debate. Destroying the phantoms seems to bring the time down immensely, but even doing that, I've personally had the level go on for eight minutes. Then I'll try it again and bring it down to six. Getting the level under six minutes is a lot more impressive than you may think. If you can, try the level yourself. You will be left scratching your head. Great runs from Ensnared.
And finally, we have a run of Uplift Reserve on Easy by Ignatius. His first contribution to High Speed Halo, and it's an amazing one. He gets it started right off the bat with some jumping, then he quickly abandons the warthog in favour of the ghost, a much more effective vehicle for the shortcuts he has in mind. You'll see what I mean. This is a run you don't want to miss.
Superb runs, gentlemen. Great job to all of you. All of them very much worth your watch. Keep on running, and we'll keep posting. Merry Christmas, all the best in the New Year!
Download
Easy Tayari Plaza in 2:01by Rorcin, 11 MB Easy NMPD HQ in 5:58 by EnsnaredCadaver, 30 MB Normal NMPD HQ in 5:58, 30 MB Heroic NMPD HQ in 6:03, 30 MB Easy Uplift Reserve in 2:35 by Ignatius, 14 MB
|
| First we're going to continue the trend of legendary runs of Cortana with, you guessed it, a run of Cortana. It's on legendary too! This one is brought to you by N8ked_Eli, and let me tell you, this is one impressive run. In fact, it's directly responsible for the current state of my jaw, which is currently ajar and hanging just above the floor. I can't spoil this video for you. You just have to watch it. You'll be glad you did.
In case you missed the title, Boargasm has another run for us to enjoy. This time he's running Floodgate on easy. This run is jam packed with some tricks that are equal parts insane and crazy. Oh yes, double your insanity. I hope you've gotten used to not blinking, because should you make that mistake, you'll be missing out. Give this amazing piece of work a watch.
Two more great runs for you to watch. Great job, guys. Keep 'em coming! Download
Legendary Cortana in 7:28, 35.6 MB Easy Floodgate in 3:52, 18.5 Mb
|
| When people come to High Speed Halo, generally they want to watch speedruns. Well hey, good timing, because we have three new runs for you today!
First up, cheeseliker92 brings us a run through your intestinal tract, or in other words, Cortana on legendary. It's quite a solid performance, with some nifty use of the gravity hammer to knock off a fair bit of time during the sections where Gravemind feels it necessary to read us parts from his diary. Did I mention that cheeseliker92 doesn't fire a shot for nearly 8 minutes? That's right, this run is also a no-shot run. It took you 3 hours to beat the first time with weapons, don't lie... or was that just me?
Oh but we have more Cortana for you. Behold as Rorcin and cheeseliker92 are able to navigate this level without getting as hopelessly lost as I do! It's everything a run of legendary co-op Cortana should be. Good shortcuts, neat little tricks... This run is particularly amusing, because the two seem to be racing each other rather than working together most of the time. But they get the job done in the end, and in impressive time.
And finally, we have another cooperative run, coming from new runner Elephantom and guest. It's a run of The Ark on normal skill that brings meaning to the phrase, "long story short", knocking off almost 2 minutes off the previous submission. I could walk you through all the best parts, but I don't want to spoil this great run. Just trust me on this one, this is a run you need to watch. Do enjoy the teleporting tank 6 minutes in.
Good show, gentlemen. Keep those runs coming!
Download: Cortana Legendary No-shot in 7:52, 40 MB 2 Player Cortana Legendary in 7:48, 41 MB 2 Player The Ark Normal in 12:38, 66 MB
|
| Today we have a very special update for you. Today features two runs (quite separate, I assure you), coming from three different runners. Oh yes. Read on, mystified reader.
First up is a collaborative effort on Sierra 117 coming from Rorcin and cheeseliker92,because hey, why have just one person make the game look silly? On Legendary, no less. It seemed as if the level itself was taking a back seat in this run, because neither it or myself could keep up. I had to rewind the run on more than one occasion after I'd mistakenly blinked or taken a bite of my sandwich. I'm sure the run is actually being played on easy. It's everything you want a cooperative run to be. Outstanding teamwork, some solid fighting and some great shortcuts. I can't spoil it for you. Give this blistering 6:42 performance a watch and see what Sierra 117 looks like through the lens of madness. You won't be disappointed.
Next up is a heroic effort from Chrizzel, and incidentally, my poor excuse for a pun. His contribution to the times table is a run of The Covenant on Heroic. A very solid run, I might add. It's delightfully well planned, clever and well executed. The driving sections of this run are very impressive, particularly the mongoose section after the first tower. It was frustrating for me to watch personally, because it's so strange watching a mongoose not violently flipping itself every few seconds. The fighting is so solid, you may begin to question exactly where these sections are, because Chrizzel makes it look easy. He's notably exceptional at this task in the final area where he breezes through masses of bewildered covenant effortlessly. There is also one particular shortcut featured in this run that is sure to make you blink a few times. You'll know it when you see it. Do yourself a favor and watch this brilliant 14:58 performance.
Good show, gentlemen. Keep those runs coming!
Download:
2 player Sierra 117 Legendary in 6:42, 36 MB Heroic The Covenant in 14:58, 73.4 MB
|
|